

Supported Model Files This is very helpful for anyone new to Zmodeler3. Any necessary manual post-processing can, for example, be done by rescaling a high-output rendering of the scene with any graphics software. This method, however, does affect the output quality because no post-processing, such as anti-aliasing, is performed on the final image.
Format The ZModeler file format has an extension of "*.Z3D". The list of primitive objects include spheres, cones, cubes, cylinders, tubes, and tori. After determining the size and location of the object, a dialog box will pop up, allowing the user to specify the object name, and the "horizontal steps" and "vertical steps". Primitive objects Both ZModeler versions come with a standard list of primitive objects that can be easily created. OBJ, YFT and other 3D files you can edit. No blatant self-advertising of crews, Steamgroups.Zmodeler supports.
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